Due to the bug that occured yesterday on the new market system, I have resetted all warehouses.
It would have been an impossible (read: boring, frustrating and long) job to check and fix all wareho...
I have designed a new market interface.
I am still thinking about how to make it user friendly and more clear. I am not quite sure if this sytem is better than the previous.
Let me know what you think.
I have rewritten the turn system.
It should do the same as it did before only faster and with the extra options added (also easier to add new options later.)
This new system also records how muc...
I have trown in an effect that makes a little transistion when going from page to page.
Might be nice, but it could also slow down the gaming. Let me know if you think it should stay of go away :).
I have finished the court page which will fine you when being caught on any illegal actions.
Now you can only have illegal actions by running more sectors than allowed, I am going to add more possi...
I have made a little change to the lay out.
Now in the rankings, inbox, outbox and forums you will see a much clearer background transistion as before.
I have also used the colo(u)r blue to make...
I have removed the headhunter from the game.
He didn't seem to be a good idea after all.
I have added the headhunter.
He will lower your wages of the employees with 20%
I have also did a little update:
- Accountant has another image
- Production manager has another image
- You ca...
I am thinking of adding some kind of environment.
There will be set an amount of "pollution" for each sector unit.
There will also be a wood (based on amount of players) which will clean the pol...
I have added a new staff member again (yes the ideas keep coming the last days :))
The newest member is the environmental manager. He can reduce the amount of trash you produce by 50%. And he is al...