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By KingIsulgard, Mon 15 Sep 2008 9:46
Environmnetal policy

I am thinking of adding some kind of environment.

There will be set an amount of "pollution" for each sector unit.

There will also be a wood (based on amount of players) which will clean the pollution.

If pollution level is too high, the governemnt will take consequences. This might be planting new threes and such, or the temporarly need to install filters or something.

What do you think?

17:47

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