Having a single, rigid "HQ Level" for an entire conglomerate always felt a bit uninspired. Why should every corporate group look and play the exact same way?
To give conglomerates actual strategic choices, the old HQ level has been replaced with three distinct, independently upgradable departments:
• Finance Department: Love living on borrowed money? This expands the bank loan limits of all member companies, giving everyone up to an extra +200% borrowing power. Upgrades require Silicon and Copper Wire.
• Operations Department: The industrial engine room. Upgrading this multiplies the active boosts of your conglomerate projects (like production surges and tax audits) by up to 5x! Upgrades require Glass and Copper Wire.
• The sidebar now shows your live member count (e.g.
• The production boosts modal clearly breaks down your active Operations multiplier and Finance credit bonus.
• Cleaned up old legacy code behind the scenes so all upgrades run smoothly through cooperative material deliveries.
What is your conglomerate focusing on first: recruiting more members, expanding bank credit, or supercharging your operational boosts?
Let me know in the comments below!
To give conglomerates actual strategic choices, the old HQ level has been replaced with three distinct, independently upgradable departments:
🏢 The 3 New Departments
• Recruiting Department: Need more warm bodies to help fund your projects? This department expands your member capacity, scaling from 5 founding CEOs all the way up to 35 members. Upgrades require construction materials like Concrete, Steel, and Wood.• Finance Department: Love living on borrowed money? This expands the bank loan limits of all member companies, giving everyone up to an extra +200% borrowing power. Upgrades require Silicon and Copper Wire.
• Operations Department: The industrial engine room. Upgrading this multiplies the active boosts of your conglomerate projects (like production surges and tax audits) by up to 5x! Upgrades require Glass and Copper Wire.
⚖️ Level 1 Baseline for Everyone
To avoid annoying zero-multiplier bugs or handicaps for new groups, every existing and newly founded conglomerate now automatically starts at Level 1 across all three departments right out of the box.📊 Cleaned Up Displays
The sidebar and production boost popups have also been tidied up:• The sidebar now shows your live member count (e.g.
12 / 20 Members) instead of an obsolete level number.• The production boosts modal clearly breaks down your active Operations multiplier and Finance credit bonus.
• Cleaned up old legacy code behind the scenes so all upgrades run smoothly through cooperative material deliveries.
What is your conglomerate focusing on first: recruiting more members, expanding bank credit, or supercharging your operational boosts?
Let me know in the comments below!
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