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Sectors review

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By KingIsulgardTue 27 Sep 2011 23:13
We have been playing this round for over 5 weeks now and you have had the time to get familiar with all the new sectors which were introduced at the beginning of this round. So I think it's time for a review and maybe start rebalancing for the next round.

Any feedback about the sectors you might have? Like what sectors do you like, which ones you don't? And what would you like to be added or changed? Let us know by replying to this post!

Discussion (3 Comments)

kenji
kenji 28 September at 21:13
I really like all the new sectors, i can't think of any changes that need to be made other than a higher profit rate for the more "complex" to produce sectors.
KingIsulgard
KingIsulgard 28 September at 21:50
What do you consider more complex to produce sectors?
Wildjap
Wildjap 29 September at 6:54
Sectors that require more than 4 input goods. Mainly the ones in the bottom 3 rows of your market page.
Comments have been closed for this announcement.

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